Slapsticklers - Game Asset
Slapsticklers - Game Asset
Slapsticklers is multiplayer platformer made with a team of six where my role was as the character designer and animator of the four avatars in the game.
The character was made from a visual story called Future Troll which has the modeled character as the protagonist.
I used Pixologic ZBrush to make the model, Adobe Substance for texturing, 3DS Max for rigging and animating. Final rendering was done in UnReal Engine.
I created a model resembling a human hand, which was utilized for the figure to the right.
All models were made in Pixologic ZBrush and all final materials and paints were done in Keyshot 8.
I modeled a figure resembling a male human body. This model was then used for the final model in the above video.